# Searcher

Searchers are small, frail sentinels that patrol the [Dark Rooms](https://bluesod.gitbook.io/soulblaze-gdd/planned-features-and-mechanics/platforming-and-level-design/dark-rooms), emitting a cone of light from their eyes in front of them. They will move on a preset path, never straying from it unless it is blocked. They have low health and cannot attack, but their Shriek will awaken the [Stalker](https://bluesod.gitbook.io/soulblaze-gdd/characters/enemies/dark-hivemind/stalker).

{% tabs %}
{% tab title="Spotted" %}
Should the player enter the Searcher's cone of light for too long, the Searcher will stop moving and begin collecting up a shriek. This takes 5 seconds, allowing the player to defeat it before it shrieks.
{% endtab %}

{% tab title="Shriek" %}
If the player fails to defeat the Searcher before it finishes its charging state, the Searcher will let out a terrifying, loud shriek and vanish. This wakes the Stalker.
{% endtab %}
{% endtabs %}

## Codex Entry

> *This monster seems to have a biological link with the Stalkers, as its distinct shriek will awake its Stalker. Whether the monster is a spawn of the Stalker, or if it is a completely unique species is unknown.*
