# Magic Objects

Although only beings with souls are capable of casting magic, it is possible to both channel those spells through an object or imbue an object with a spell. Only certain materials are capable of this property, however; special types of wood, stone, and crystals found deep underground are considered the strongest materials for crafting magic-channeling objects.

### Channeling

As an alternative to raw-casting spells, mages can instead choose to use a specially-crafted object to channel their spells through. Although they vary wildly, these objects are most often wands, staves, or crystals.

Staves are the most common channeling tool, but perhaps the weakest. They act as a limiter and filter for magical energy, and are even capable of storing magical energy. This allows even apprentice mages to cast magic. However, magic cast through staves are much weaker than the raw-casted version. Additionally, a staff must have the right type of gem imbued in it to cast certain types of magic; trying to cast fire magic in a staff built for frost magic won't work. Expert-crafted staves made for more experienced mages are often for mages that want to control or limit their own power, usually for the safety of vulnerable people around them.

Wands are a unique channeling tool, and a relatively recent breakthrough in magic. Wands are perhaps the strongest way to channel a spell without losing its power, acting only as a hard limiter for magical energy, preventing accidental self-destructive magic-- but cutting off access to more powerful spells and enchantments. Wands must be hand-made for their user, as they need to be specially fit for the user's unique magical fingerprint. No two wands are alike, and trying to cast magic with a wand not fit for you will cause the spell to weaken or fail, and sometimes even generate toxic levels of Crucimen.

Occasionally, highly experienced mages will use pure crystals as a channeling object. Unlike staves or wands, crystals by themselves do not limit or filter magic. Instead, they focus and refine it, granting the spells casted by it additional strength while safely siphoning excess Crucimen away from the user's soul. Crystals require lots of concentration and focus to use properly, but can result in extremely powerful spells. They can be physically applied in many ways, such as [wearing it as a circlet](https://bluesod.gitbook.io/soulblaze-gdd/characters/protagonists/alina-venatores) or other jewelry, holding whilst the user casts spells, or even studding their staff or wand with it.

The rarest form of channeling objects are sceptres. These are extremely rare since they must be expertly hand-crafted by the caster themself, a not-often-seen trait among mages since casting magic already requires years of study and practice. Sceptres are individually customized to their caster's unique magical fingerprint, much like wands, as well as often including a channeling crystal-- also hand-cut to the caster's magic fingerprint-- but differ in that they are essentially an external casting source. This allows a mage to perform any magic they desire with no regard for their own safety, as the only thing at risk is their sceptre; sceptres are designed to contain any accidental self-destructive magic, keeping the caster completely safe and worst-case-scenario breaking the sceptre. Most mages tend to avoid using sceptres, not only due to the lengthy learning process of hand-crafting a sceptre and hand-cutting a crystal, but because the mastery that those skills would require often means the mage is already disciplined enough to sufficiently control their magic. Instead, this is only used by mages and [sorcerers that often cast powerful, dangerous spells](https://bluesod.gitbook.io/soulblaze-gdd/characters/antagonists-and-bosses/dimas).

### Storing

Spells are also able to be stored inside objects. This allows people who aren't normally able to cast magic, such as constructs or those who are Crucimen-locked, to cast spells. However, just like channeling, spells cast this way are much weaker, and will also eventually run out of magical energy. This essentially means magic-storing objects are batteries.

Although the method for creating these is very poorly understood due to their nature, [some objects will naturally gain magical properties](https://bluesod.gitbook.io/soulblaze-gdd/miscellaneous-lore/magic/broken-reference).
