# Welcome!

This wiki is designed to store concepts, work-in-progress assets, and lore for SOULBLAZE, my long-term passion project. It also functionally acts like a game design document, and as such, I regularly update it.

## Marketing Blurb

<figure><img src="https://670061720-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUPKuGoVWTiLeIUM8uJjN%2Fuploads%2FnGKHBkNNqzNS5Xn1gqIb%2Fsoulblaze_title_v2.png?alt=media&#x26;token=0b19dd9b-e94a-483e-8d51-7d01cc025796" alt=""><figcaption></figcaption></figure>

SOULBLAZE is a hack-and-slash 3D platformer with metroidvania elements set in [the kingdom of Elutheria](https://bluesod.gitbook.io/soulblaze-gdd/miscellaneous-lore/modern-elutheria). After the king is assassinated in front of their eyes, [Alina](https://bluesod.gitbook.io/soulblaze-gdd/characters/protagonists/alina-venatores) and [Zedekiah](https://bluesod.gitbook.io/soulblaze-gdd/characters/protagonists/zedekiah-flamestead)-- the princess and her royal guard-- must travel the kingdom to stop the forces of evil from razing the world to ash and dust.

Explore and fight your way through 7 massive, sprawling levels, with hundreds of different enemies to face off against. Wield and master a plethora of combos, abilities, armors, trinkets, and other goodies. Slashing, bashing and blasting has never felt better.

#### SHOW YOUR SOUL'S BLAZE.

## Organization Notes

The wiki is divided into separate, somewhat arbitrary categories.

**PLANNED FEATURES AND MECHANICS** - The more technical, video-gamey ideas, such as combat, level design, and more. Good first stop if you aren't interested in the lore or story yet.\
**TECHNICAL INFORMATION AND DEVELOPMENT INFO** - Jesus, what a mouthful. This section is for stuff like code plans, a list of stuff I intend to tackle, how the game is being developed, all that boring dev stuff. I don't mind if you skip over this one.\
**CHARACTERS** - A list of all characters and creatures found in the game. Includes both lore and technical details of all, as well as the concepts behind each boss and enemy.\
**PLAYABLE REGIONS / TOWNS** - A list of all planned regions and areas in the game. Currently focused on the lore behind them, but as the game furthers in development, more information will be revealed.\
**MISCELLANEOUS LORE** - Unsorted-- but very important-- lore and stories behind the game. If you don't want the story spoiled, don't look here. Highly subject to change and alteration.

***

While reading technical information and concepts, you may see text or numbers orange, <mark style="color:orange;">**like this.**</mark> This is to designate features or mechanics exclusive to [Hero Mode](https://bluesod.gitbook.io/soulblaze-gdd/planned-features-and-mechanics/miscellaneous/hero-mode).
