Damage Types

Not all damage is created equal

Overview

The beasts and monsters of Elutheria are all vastly different, and so are their damage types. Each of them is affected differently by Armor and Charms.

Every attack has 2 attributes; its Element and Type.

The element of an attack will sometimes give it special properties (and changes the FX of the attack animation). The type of attack will change how the target's defense stats react.

Note that the element of the player's attacks does not affect whether they interact with the environment in certain ways; this is limited to specific abilities.

Attacks that do not have any special properties.

Attacks carried out with a weapon or appendage directly applied to the foe's face.

Damage using this type is called MDMG, and defense against this type is MDEF.

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