Soul Gems
Soul Gems are rewarded to the player every 3 levels. They can be spent on 5 stats, up to 10 times each. The player can only naturally obtain 32 Soul Gems; the rest are found as secret collectables. both stats are shared between the protagonists.
Attack - Adds bonus damage.
Although often thought of as brute strength, ones' ability to tackle problems head-on is a virtue of inner strength, not muscle and blades.
Handled by the equation
(attack * 1.5) + sheen = damage
Defense - Adds Bonus MDEF and RDEF.
Armor is not the defining trait of an enduring warrior-- rather, it is the determination of one's soul to press onward through any hardship.
Handled by the equation
(defense * 1.2) + helmet + armor = mdef/rdef
.defense
is universal, buthelmet
andarmor
use the helmet and armor's MDEF and RDEF stats respectively.
Endurance - Adds bonus HP.
Souls are the very core of any living being, and without the soul, the vessel is just a husk. The strongest warriors are the ones with the most resilient souls.
This is multiplied onto existing max health via
maxHealth * (endurance * 2)
. The highest health you could reach using Endurance alone is 800 HP.
Vigor - Adds bonus SP.
Souls are capable of boundless releases of energy, but it takes sheer willpower to release more and more of it. The strongest warriors meditate to give themselves limitless vigor.
Done by the same equation as Endurance but replacing
maxHealth
withmaxMana
andendurance
withvigor
.
Soul - Unlocks new, exclusive combos.
Truly, the greatest weapon in a warrior's arsenal is their mind. Should one's mind become one with their soul, there are no limits to their potential on the battlefield.
These exclusive combos are hidden from the player until they are unlocked, and are very powerful, niche attacks often taking advantage of abilities the player has.
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